Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Syndic of Tithes

1W · Creature — Human Cleric

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/2

Similar cards

Color identity:
NameManaTypeText
Ertai, the Corrupted 2WUBLegendary Creature — Phyrexian Human Wizard {U}, {T}, Sacrifice a creature or enchantment: Counter target spell. 3/4
Hanweir Garrison 2RCreature — Human Soldier Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3
Fraction Jackson 2GCreature — Human Hero {G}, {T}: Return target card with a ½ on it from your graveyard to your hand. 1/1.5
Benalish Sleeper 1WCreature — Phyrexian Human Soldier Kicker {B} (You may pay an additional {B} as you cast this spell.) When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. 3/1
Hardy Veteran 1GCreature — Human Warrior As long as it's your turn, Hardy Veteran gets +0/+2. 2/2
Harried Artisan 2RCreature — Human Artificer Haste {3}{W/P}: Transform Harried Artisan. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 2/3
Doomskar Oracle 2WCreature — Human Cleric Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2
War Priest of Thune 1WCreature — Human Cleric When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2
Trove Tracker 2UCreature — Human Pirate When Trove Tracker dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 2/2
Gempalm Sorcerer 2UCreature — Human Wizard Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. 2/2
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