Card Codex

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17 May 2024: Card library updated.

Syndicate Infiltrator

2UB · Creature — Vampire Wizard

Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3

Similar cards

Color identity:
NameManaTypeText
Blistering Dieflyn 3RCreature — Imp Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1
Chilling Shade 2BSnow Creature — Shade Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1
Drifting Shade 3BCreature — Shade Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1
Nightwing Shade 4BCreature — Shade Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2
Tattered Apparition 3BCreature — Shade Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2
Granite Gargoyle 2RCreature — Gargoyle Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. 2/2
Marble Gargoyle 2WArtifact Creature — Gargoyle Flying {W}: Marble Gargoyle gets +0/+1 until end of turn. 2/2
Mesa Falcon 1WCreature — Bird Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. 1/1
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Torch Drake 3UCreature — Drake Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2
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