Card Codex

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17 May 2024: Card library updated.

Syphon Life

1BB · Sorcery

Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Similar cards

Color identity:
NameManaTypeText
Survival Cache 2WSorcery You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Nightdrinker Moroii 3BCreature — Vampire Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2
Countersquall UBInstant Counter target noncreature spell. Its controller loses 2 life.
Pulse Tracker BCreature — Vampire Rogue Whenever Pulse Tracker attacks, each opponent loses 1 life. 1/1
Bontu the Glorified 2BLegendary Creature — God Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. 4/6
Dread Reaper 3BBBCreature — Horror Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5
Foul Imp BBCreature — Imp Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2
Silent Attendant 2WCreature — Human Cleric {T}: You gain 1 life. 0/2
Soulmender WCreature — Human Cleric {T}: You gain 1 life. 1/1
Starlight Invoker 1WCreature — Human Cleric Mutant {7}{W}: You gain 5 life. 1/3
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