Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Syphon Mind

3B · Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

Similar cards

Color identity:
NameManaTypeText
Remorseless Punishment 3BBSorcery Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
Lesser Masticore 2Artifact Creature — Masticore As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
The Elder Dragon War 2RREnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — The Elder Dragon War deals 2 damage to each creature and each opponent. II — Discard any number of cards, then draw that many cards. III — Create a 4/4 red Dragon creature token with flying.
A-Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5
Rhystic Scrying 2UUSorcery Draw three cards. Then if any player pays {2}, discard three cards.
Obstinate Familiar RCreature — Lizard If you would draw a card, you may skip that draw instead. 1/1
Cathartic Reunion 1RSorcery As an additional cost to cast this spell, discard two cards. Draw three cards.
Discordant Dirge 3BBEnchantment At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.
Magus of the Balance 1WCreature — Human Wizard {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 2/2
Solitary Confinement 2WEnchantment At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
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