M:tG card similarity search
2B · Creature — Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) 2/2
Name | Mana | Type | Text |
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Rhystic Shield | 1W | Instant | Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}. |
Dread Drone | 4B | Creature — Eldrazi Drone | When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." 4/1 |
Kozilek's Predator | 3G | Creature — Eldrazi Drone | When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." 3/3 |
Rites of Initiation | R | Instant | Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way. |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Star Pupil | W | Creature — Human Wizard | Star Pupil enters the battlefield with a +1/+1 counter on it. When Star Pupil dies, put its counters on target creature you control. 0/0 |
Righteous Valkyrie | 2W | Creature — Angel Cleric | Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4 |
Make an Example | 3B | Sorcery | Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.) |
Mazirek, Kraul Death Priest | 3BG | Legendary Creature — Insect Shaman | Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. 2/2 |
Bronzehide Lion | GW | Creature — Cat | {G}{W}: Bronzehide Lion gains indestructible until end of turn. When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities. 3/3 |