M:tG card similarity search
3UU · Legendary Creature — Human Knight
Syr Elenora, the Discerning's power is equal to the number of cards in your hand. When Syr Elenora enters the battlefield, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast. */4
Name | Mana | Type | Text |
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Saiba Syphoner | 2UU | Creature — Human Ninja | Flash This spell costs {2} less to cast if there are no instant or sorcery cards in your hand. When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand. If Saiba Syphoner would die, shuffle it into your library instead. 2/2 |
Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
Riptide Director | 2UU | Creature — Human Wizard | {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3 |
Purple Worm | 5GG | Creature — Worm | This spell costs {2} less to cast if a creature died this turn. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 8/7 |
Altar of Dementia | 2 | Artifact | Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power. |
Gwaihir the Windlord | 4WU | Legendary Creature — Bird Noble | This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance. 4/4 |
Sunbird Effigy | Artifact Creature — Bird Construct | Flying, vigilance, haste Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. */* | |
Cemetery Protector | 2WW | Creature — Human Soldier | Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4 |
The Cheese Stands Alone | 4WW | Enchantment | When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game. |
Sky-Eel School | 3UU | Creature — Fish | Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3 |