Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tabaxi Toucaneers

4W · Creature — Cat Ranger

Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/2

Similar cards

Color identity:
NameManaTypeText
Sky Theater Strix 1UCreature — Bird Flying Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. 1/2
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Celestial Enforcer 2WCreature — Human Cleric {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
Demonlord of Ashmouth 2BBCreature — Demon Flying When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/4
Glorious Enforcer 5WWCreature — Angel Flying, lifelink At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. 5/5
Belltower Sphinx 4UCreature — Sphinx Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5
Daring Skyjek 1WCreature — Human Knight Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. 3/1
Disciple of Kangee 2WCreature — Human Wizard {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2
Sower of Temptation 2UUCreature — Faerie Wizard Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. 2/2
Hexgold Hoverwings 3WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W}
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