M:tG card similarity search
2 · Artifact
As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Name | Mana | Type | Text |
---|---|---|---|
Verazol, the Split Current | XGU | Legendary Creature — Serpent | Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) 0/0 |
Professor of Symbology | 1W | Creature — Kor Cleric | When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1 |
Sandstone Oracle | 7 | Artifact Creature — Sphinx | Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. 4/4 |
Authority of the Consuls | W | Enchantment | Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. |
Pristine Talisman | 3 | Artifact | {T}: Add {C}. You gain 1 life. |
Prismatic Strands | 2W | Instant | Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Prismatic Ending | XW | Sorcery | Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. |
Orim's Prayer | 1WW | Enchantment | Whenever one or more creatures attack you, you gain 1 life for each attacking creature. |
Arc Mage | 2R | Creature — Human Spellshaper | {2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets. 2/2 |
Renewing Dawn | 1W | Sorcery | You gain 2 life for each Mountain target opponent controls. |