Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tactical Advantage

W · Instant

Target blocking or blocked creature you control gets +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Sigil Blessing GWInstant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Merfolk Cave-Diver 2UCreature — Merfolk Scout Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4
Maw of the Obzedat 3WBCreature — Thrull Sacrifice a creature: Creatures you control get +1/+1 until end of turn. 3/3
Breaker of Armies 8Creature — Eldrazi All creatures able to block Breaker of Armies do so. 10/8
Rhystic Shield 1WInstant Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
Murk Dwellers 3BCreature — Zombie Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2
Shaggy Camel 3WHost Creature — Camel When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Deeproot Warrior 1GCreature — Merfolk Warrior Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2
Steeling Stance 1WWInstant Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
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