Card Codex

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17 May 2024: Card library updated.

Tahngarth's Rage

R · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.

Similar cards

Color identity:
NameManaTypeText
Arborea Pegasus 3WCreature — Pegasus Flying When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. 2/3
Thunderclap Wyvern 2WUCreature — Drake Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. 2/3
Fall from Favor 2UEnchantment — Aura Enchant creature When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Desperate Lunge 1WInstant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Sticky Fingers REnchantment — Aura Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") When enchanted creature dies, draw a card.
Sword of Truth and Justice 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2}
Shaleskin Bruiser 6RCreature — Beast Trample Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. 4/4
Tah-Crop Elite 3WCreature — Bird Warrior Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) 2/2
Beamtown Beatstick RArtifact — Equipment Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Begin Anew GGWWSorcery Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
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