Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tail Slash

2R · Instant

Target creature you control deals damage equal to its power to target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Bishop of Binding 3WCreature — Vampire Cleric When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. 1/1
Turtleshell Changeling 3UCreature — Shapeshifter Changeling (This card is every creature type.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. 1/4
Insolence 2REnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Grim Affliction 2BInstant Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Confound 1UInstant Counter target spell that targets a creature. Draw a card.
Frantic Firebolt 2RInstant Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Drown in the Loch UBInstant Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
Moradin's Disciples 3WCreature — Dwarf Cleric Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Oak Street Innkeeper 2GCreature — Elf As long as it's not your turn, tapped creatures you control have hexproof. 1/2
A-Dueling Coach 3WCreature — Human Monk When Dueling Coach enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. {W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2
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