M:tG card similarity search
G · Instant
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Name | Mana | Type | Text |
---|---|---|---|
Moonhold | 2R/W | Instant | Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.) |
Whiptail Moloch | 4R | Creature — Lizard | When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. 6/3 |
Reckless Pangolin | 2G | Creature — Pangolin | Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. 2/2 |
Venerated Rotpriest | G | Creature — Phyrexian Druid | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. 1/2 |
Vicious Kavu | 1BR | Creature — Kavu | Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. 2/2 |
Eagles of the North | 5W | Creature — Bird Soldier | Flying When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/3 |
Marchesa's Smuggler | UR | Creature — Human Rogue | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn. 1/1 |
Lurking Nightstalker | BB | Creature — Nightstalker | Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn. 1/1 |
Hollow Dogs | 4B | Creature — Phyrexian Zombie Dog | Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. 3/3 |
History of Benalia | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |