Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tainted Sigil

1WB · Artifact

{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Similar cards

Color identity:
NameManaTypeText
Mycelic Ballad 3BSorcery — Chorus Starting intensity 2 Each player sacrifices X creatures and you gain X life, where X is this spell's intensity. All Chorus cards you own intensify by 1.
Vislor Turlough 3BLegendary Creature — Rogue Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it. At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/5
Glorifier of Dusk 3WWCreature — Vampire Soldier Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4
Implement of Improvement 1Artifact {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
Vona's Hunger 2BInstant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
Skarrgan Skybreaker 4RRGCreature — Giant Shaman Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) {1}, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target. 3/3
Flesh Allergy 2BBSorcery As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
Sustaining Spirit 1WCreature — Angel Spirit Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead. 0/3
Rest for the Weary 1WInstant Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Dark Tutelage 2BEnchantment At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Page 50