Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tainted Well

2B · Enchantment — Aura

Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.

Similar cards

Color identity:
NameManaTypeText
Tishana's Wayfinder 2GCreature — Merfolk Scout When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2
Betrayal UEnchantment — Aura Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
Explore 1GSorcery You may play an additional land this turn. Draw a card.
Ashiok's Reaper 3BCreature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3
Femeref Enchantress GWCreature — Human Druid Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2
Loran of the Third Path 2WLegendary Creature — Human Artificer Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card. 2/1
Uruk-hai Berserker 2BCreature — Orc Berserker When Uruk-hai Berserker enters the battlefield, the Ring tempts you. 3/2
Spellgorger Barbarian 3RCreature — Human Nightmare Barbarian When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1
Priest of Ancient Lore 2WCreature — Dwarf Cleric When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. 2/1
Generous Patron 2GCreature — Elf Advisor When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card. 1/4
Page 19