M:tG card similarity search
2B · Enchantment — Aura
Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Name | Mana | Type | Text |
---|---|---|---|
Start the TARDIS | 1U | Sorcery | Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Nighthaze | B | Sorcery | Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card. |
Fool's Tome | 4 | Artifact | {2}, {T}: Draw a card. Activate only if you have no cards in hand. |
Canopy Vista | Land — Forest Plains | ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands. | |
Cinder Glade | Land — Mountain Forest | ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands. | |
Prairie Stream | Land — Plains Island | ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands. | |
Smoldering Marsh | Land — Swamp Mountain | ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. | |
Sunken Hollow | Land — Island Swamp | ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | |
Accursed Centaur | B | Creature — Zombie Centaur | When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2 |
Shadow Rift | U | Instant | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |