M:tG card similarity search
1G · Creature — Elf Shaman
Spells and abilities your opponents control can't cause you to sacrifice permanents. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Sharkey, Tyrant of the Shire | 2UB | Legendary Creature — Avatar Rogue | Activated abilities of lands your opponents control can't be activated unless they're mana abilities. Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. Mana of any type can be spent to activate Sharkey's abilities. 2/4 |
Phantom Beast | 3U | Creature — Illusion Beast | When Phantom Beast becomes the target of a spell or ability, sacrifice it. 4/5 |
Phantasmal Bear | U | Creature — Bear Illusion | When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. 2/2 |
The Master, Multiplied | 4BR | Legendary Creature — Time Lord Rogue | Myriad The "legend rule" doesn't apply to creature tokens you control. Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control. 4/3 |
Phantasmal Abomination | 1UU | Creature — Illusion | Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5 |
Priority Avenger | 3W | Creature — Bird Wizard | Flying Players can't cast instant spells unless a spell or ability is on the stack. 3/4 |
Rayne, Academy Chancellor | 2U | Legendary Creature — Human Wizard | Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. 1/1 |
Willbreaker | 3UU | Creature — Human Wizard | Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. 2/3 |
Hand to Hand | 2R | Enchantment | During combat, players can't cast instant spells or activate abilities that aren't mana abilities. |
Skulking Knight | 2B | Creature — Zombie Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3 |