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17 May 2024: Card library updated.

Take Flight

3U · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

Similar cards

Color identity:
NameManaTypeText
Aspirant's Ascent UInstant Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Bright Reprisal 4WInstant Destroy target attacking creature. Draw a card.
Dizzying Gaze REnchantment — Aura Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.
Cloak of Invisibility UEnchantment — Aura Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Elemental Mastery 3REnchantment — Aura Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Yavimaya Enchantress 2GCreature — Human Druid Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. 2/2
Spectral Sailor UCreature — Spirit Pirate Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card. 1/1
Steel-Plume Marshal 3WWCreature — Bird Soldier Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. 3/3
Ixidor, Reality Sculptor 3UULegendary Creature — Human Wizard Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. 3/4
Chaos Imps 4RRCreature — Imp Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. 6/5
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