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17 May 2024: Card library updated.

Take Flight

3U · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

Similar cards

Color identity:
NameManaTypeText
Wall of Mulch 1GCreature — Wall Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4
Curse of the Nightly Hunt 2REnchantment — Aura Curse Enchant player Creatures enchanted player controls attack each combat if able.
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Take Heart WInstant Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Dramatic Accusation 2UEnchantment — Aura Enchant creature When Dramatic Accusation enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. {U}{U}: Shuffle enchanted creature into its owner's library.
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Forced Worship 1WEnchantment — Aura Enchant creature Enchanted creature can't attack. {2}{W}: Return Forced Worship to its owner's hand.
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Charging Griffin 3WCreature — Griffin Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. 2/2
Gryff Vanguard 4UCreature — Human Knight Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2
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