Card Codex

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17 May 2024: Card library updated.

Take Flight

3U · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

Similar cards

Color identity:
NameManaTypeText
Transmogrant's Crown 2Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
Fate Foretold 1UEnchantment — Aura Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card.
Keldon Mantle 1REnchantment — Aura Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
Singing Bell Strike 1UEnchantment — Aura Enchant creature When Singing Bell Strike enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{6}: Untap this creature."
Citizen's Crowbar 1WArtifact — Equipment When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kaldra Compleat 7Legendary Artifact — Equipment Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
Sedge Sliver 2RCreature — Sliver All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2
Executioner's Hood 2Artifact — Equipment Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Gate Smasher 3Artifact — Equipment Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Kusari-Gama 3Artifact — Equipment Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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