Card Codex

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17 May 2024: Card library updated.

Take Flight

3U · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

Similar cards

Color identity:
NameManaTypeText
Barbed Battlegear 3Artifact — Equipment Equipped creature gets +4/-1. Equip {2}
Hostile Realm 2REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature can't block this turn."
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Curiosity UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense GEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Curse of the Fire Penguin 4RREnchantment — Aura Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature.
Conviction 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand.
Viscerid Armor 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.
Expedition Diviner 3UCreature — Merfolk Wizard Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2
Pursue Glory 3RInstant Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
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