M:tG card similarity search
W · Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Name | Mana | Type | Text |
---|---|---|---|
For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
Joint Assault | G | Instant | Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. |
Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
Unnatural Endurance | B | Instant | Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it. |
Unlikely Alliance | 1W | Enchantment | {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. |
Primal Boost | 2G | Instant | Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. |
Steeling Stance | 1WW | Instant | Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.) |
Sword of the Chosen | 2 | Legendary Artifact | {T}: Target legendary creature gets +2/+2 until end of turn. |
Armorer Guildmage | R | Creature — Human Wizard | {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1 |