Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Take Heart

W · Instant

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

Similar cards

Color identity:
NameManaTypeText
Malakir Familiar 2BCreature — Bat Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1
Concealed Weapon 1RArtifact — Equipment Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Concealed Weapon is turned face up, attach it to target creature you control. Equip {1}{R}
Pledge of Unity 1GWInstant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Glory Bearers 3WEnchantment Creature — Human Cleric Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
Sorin, Vampire Lord 4BBLegendary Planeswalker — Sorin [+1]: Up to one target creature gets +2/+0 until end of turn. [−2]: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. [−8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature." Loyalty 4
Some Disassembly Required BEnchantment {B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.
Alpha Kavu 2GCreature — Kavu {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2
Riding the Dilu Horse 2GSorcery Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Swell of Courage 3WWInstant Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)
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