Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Take Inventory

1U · Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Welkin Hawk 1WCreature — Bird Flying When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle. 1/1
Benthic Criminologists 4UCreature — Merfolk Wizard Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. 4/5
Soulsurge Elemental 3RCreature — Elemental First strike Soulsurge Elemental's power is equal to the number of creatures you control. */1
Carrier Pigeons 3WCreature — Bird Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Squirming Emergence 1BGSorcery Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Shimian Specter 2BBCreature — Specter Flying Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. 2/2
Novice Occultist 1BCreature — Human Wizard When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Stormbreath Dragon 3RRCreature — Dragon Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand. 4/4
Minamo's Meddling 2UUInstant Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
Wildsize 2GInstant Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
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