Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Take Inventory

1U · Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Skeleton Key 1Artifact — Equipment Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2}
Kami of Terrible Secrets 3BCreature — Spirit When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4
Daru Stinger 3WCreature — Soldier Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. 1/1
Blinding Spray 4UInstant Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Uncomfortable Chill 2UInstant Creatures your opponents control get -2/-0 until end of turn. Draw a card.
Visage of Bolas 4Artifact When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle. {T}: Add {U}, {B}, or {R}.
Chandra's Firemaw 3RRCreature — Hellion Haste When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle. 4/2
Rumbling Ruin 5RCreature — Elemental When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. 6/6
Rogue's Gloves 2Artifact — Equipment Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Control of the Court 1RSorcery Draw four cards, then discard three cards at random.
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