Card Codex

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17 May 2024: Card library updated.

Take for a Ride

2R · Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Dark Remedy 1BInstant Target creature gets +1/+3 until end of turn.
Feral Roar 1GSorcery Target creature gets +4/+4 until end of turn.
Fists of the Anvil 1RInstant Target creature gets +4/+0 until end of turn.
Shield's Might 1GInstant — Adventure Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Ghitu War Cry 2REnchantment {R}: Target creature gets +1/+0 until end of turn.
Giant Growth GInstant Target creature gets +3/+3 until end of turn.
Howling Fury 2BSorcery Target creature gets +4/+0 until end of turn.
Infuriate RInstant Target creature gets +3/+2 until end of turn.
Integrity R/WInstant Target creature gets +2/+2 until end of turn.
Go Hog Wild 1GInstant — Adventure Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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