M:tG card similarity search
2BB · Instant
Exile target creature. If you control an enchantment, scry 2.
Name | Mana | Type | Text |
---|---|---|---|
Restoration Angel | 3W | Creature — Angel | Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. 3/4 |
Omen of the Sea | 1U | Enchantment | Flash When Omen of the Sea enters the battlefield, scry 2, then draw a card. {2}{U}, Sacrifice Omen of the Sea: Scry 2. |
Glare of Heresy | 1W | Sorcery | Exile target white permanent. |
Bloodrage Vampire | 2B | Creature — Vampire | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) 3/1 |
Part the Waterveil | 4UU | Sorcery | Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Blastoderm | 2GG | Creature — Beast | Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 5/5 |
Carry Away | UU | Enchantment — Aura | Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. |
Crush Contraband | 3W | Instant | Choose one or both — • Exile target artifact. • Exile target enchantment. |
Magus of the Arena | 4RR | Creature — Human Wizard | {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) 5/5 |
Petrified Plating | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |