Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Takeno, Samurai General

5W · Legendary Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3

Similar cards

Color identity:
NameManaTypeText
Inspiring Leader 2WLegendary Enchantment — Background Commander creatures you own have "Creature tokens you control get +2/+2."
Paragon of Eternal Wilds 3GCreature — Human Druid Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/2
Starlight Spectacular 2WWEnchantment Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Homicidal Seclusion 4BEnchantment As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
Kitesail Apprentice WCreature — Kor Soldier As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1
Savage Punch 1GSorcery Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Deadly Wanderings 3BBEnchantment As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
Belle of the Brawl 2BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. 3/2
Steeling Stance 1WWInstant Creatures you control get +1/+1 until end of turn. Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Knowledge Is Power 3WUEnchantment Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
Page 40