Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Takenuma Bleeder

2B · Creature — Ogre Shaman

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon. 3/3

Similar cards

Color identity:
NameManaTypeText
Ancestor's Prophet 4WCreature — Human Cleric Tap five untapped Clerics you control: You gain 10 life. 1/5
Alluring Suitor 2RCreature — Vampire When you attack with exactly two creatures, transform Alluring Suitor. 2/3
Ecstatic Electromancer 1U/RU/RCreature — Goblin Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Hunted Ghoul BCreature — Zombie Hunted Ghoul can't block Humans. 1/2
Goblin Maskmaker RCreature — Goblin Citizen Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost {1} less to cast. 1/2
Spiritual Guardian 3WWCreature — Spirit When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4
Staff of the Wild Magus 3Artifact Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
Unruly Krasis 1GUCreature — Shark Octopus Lizard Trample Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power. {3}{G}{U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 4/4
Shadowheart, Cleric of Twilight 1BGLegendary Creature — Human Elf Cleric Deathtouch Shadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less. At the beginning of your end step, Shadowheart deals 1 damage to each player. Whenever you lose life during your turn, put a +1/+1 counter on Shadowheart. 4/4
Paladin of Prahv 4WWCreature — Human Knight Whenever Paladin of Prahv deals damage, you gain that much life. Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.) 3/4
Page 220