Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Talas Warrior

1UU · Creature — Human Pirate Warrior

Talas Warrior can't be blocked. 2/2

Similar cards

Color identity:
NameManaTypeText
Maniacal Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't block.
Control Win Condition 4UUCreature — Whale This spell can't be countered. Shroud Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.) */*
Chained Throatseeker 5UCreature — Phyrexian Horror Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Chained Throatseeker can't attack unless defending player is poisoned. 5/5
Koma, Cosmos Serpent 3GGUULegendary Creature — Serpent This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn. 6/6
Security Bypass 1UEnchantment — Aura Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Lier, Disciple of the Drowned 3UULegendary Creature — Human Wizard Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4
Howlpack Piper 3GCreature — Human Werewolf This spell can't be countered. {1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Sea Troll 2UCreature — Troll {U}: Regenerate Sea Troll. Activate only if Sea Troll blocked or was blocked by a blue creature this turn. 2/1
Breaking Point 1RRSorcery Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Overmaster RSorcery The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Page 98