Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tale of Tinúviel

3WW · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Reality Shift 1UInstant Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Festival of Trokin WSorcery You gain 2 life for each creature you control.
Peach Garden Oath WSorcery You gain 2 life for each creature you control.
Fall of the Hammer 1RInstant Target creature you control deals damage equal to its power to another target creature.
Korozda Gorgon 3BGCreature — Gorgon Deathtouch {2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. 2/5
Hammerheim Legendary Land {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Kagha, Shadow Archdruid 2BGLegendary Creature — Elf Druid Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. 1/4
Crime 3WBSorcery Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Woodwraith Strangler 2BGCreature — Plant Zombie Exile a creature card from your graveyard: Regenerate Woodwraith Strangler. 2/2
Tek 5Artifact Creature — Dragon Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. 2/2
Page 194