M:tG card similarity search
1W · Creature — Spirit
Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Phantom Carriage | 4UU | Creature — Spirit | Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. 4/4 |
Shield-Wall Sentinel | 4 | Artifact Creature — Golem | Defender When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. 1/3 |
Totem-Guide Hartebeest | 4W | Creature — Antelope | When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. 2/5 |
Shrine Steward | 5 | Artifact Creature — Construct | When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. 3/2 |
Demand | 1WU | Sorcery | Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. |
Heliod's Pilgrim | 2W | Creature — Human Cleric | When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. 1/2 |
Unlikely Meeting | 2U | Sorcery — Adventure | Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |
Safewright Quest | G/W | Sorcery | Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. |
Trapmaker's Snare | 1U | Instant | Search your library for a Trap card, reveal it, put it into your hand, then shuffle. |
Myr Kinsmith | 4 | Artifact Creature — Myr | When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. 3/1 |