M:tG card similarity search
2B · Creature — Astartes Warrior
Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Fountain of Renewal | 1 | Artifact | At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice Fountain of Renewal: Draw a card. |
Ragged Veins | 1B | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. |
Havoc Festival | 4BR | Enchantment | Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up. |
Loyal Cathar | WW | Creature — Human Soldier | Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. 2/2 |
A-Geology Enthusiast | 2UU | Creature — Human Artificer | Vigilance At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {5}: Draw a card and put a +1/+1 counter on Geology Enthusiast. 3/4 |
Priest of the Blood Rite | 3BB | Creature — Human Cleric | When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. 2/2 |
Cursebound Witch | B | Creature — Human Warlock | When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook. 1/2 |
Sakura-Tribe Springcaller | 3G | Creature — Snake Shaman | At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. 2/4 |
Winter Sky | R | Sorcery | Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. |
Grim Wanderer | 1B | Creature — Goblin Warlock | Flash Tragic Backstory — Cast this spell only if a creature died this turn. 5/3 |