M:tG card similarity search
1R · Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn."
Name | Mana | Type | Text |
---|---|---|---|
Bronze Cudgels | 1 | Artifact — Equipment | {2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Day | 2W | Instant | Creatures target player controls get +1/+1 until end of turn. |
Inkrise Infiltrator | 1B | Creature — Human Ninja | Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2 |
Dominating Licid | 1UU | Creature — Licid | {1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. 1/1 |
Flame Spirit | 4R | Creature — Elemental Spirit | {R}: Flame Spirit gets +1/+0 until end of turn. 2/3 |
Sea Spirit | 4U | Creature — Elemental Spirit | {U}: Sea Spirit gets +1/+0 until end of turn. 2/3 |
Battle-Rattle Shaman | 3R | Creature — Goblin Shaman | At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. 2/2 |
Dronepack Kindred | Creature — Eldrazi Werewolf | Trample {1}: Dronepack Kindred gets +1/+0 until end of turn. 5/7 | |
Barbed Battlegear | 3 | Artifact — Equipment | Equipped creature gets +4/-1. Equip {2} |
Forgotten Monument | Land — Cave | {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." |