M:tG card similarity search
RGW · Creature — Spirit
Whenever a noncreature source you control deals damage, you gain that much life. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Lich | BBBB | Enchantment | As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. |
Fire-Omen Crane | 3RR | Creature — Bird Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. 3/3 |
Goblin War Strike | R | Sorcery | Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control. |
Master the Way | 3UR | Sorcery | Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand. |
Phial of Galadriel | 3 | Legendary Artifact | If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color. |
Mob Justice | 1R | Sorcery | Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control. |
Blood Tithe | 3B | Sorcery | Each opponent loses 3 life. You gain life equal to the life lost this way. |
Inflame | R | Instant | Inflame deals 2 damage to each creature dealt damage this turn. |
Lake Silencio | Plane — Earth | Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead. | |
Renewing Dawn | 1W | Sorcery | You gain 2 life for each Mountain target opponent controls. |