M:tG card similarity search
RGW · Creature — Spirit
Whenever a noncreature source you control deals damage, you gain that much life. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Shieldmage Elder | 5W | Creature — Human Cleric Wizard | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3 |
Itzquinth, Firstborn of Gishath | RG | Legendary Creature — Dinosaur | Haste When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. 2/3 |
Supreme Phantom | 1U | Creature — Spirit | Flying Other Spirits you control get +1/+1. 1/3 |
Skred | R | Instant | Skred deals damage to target creature equal to the number of snow permanents you control. |
Massive Raid | 1RR | Instant | Massive Raid deals damage to any target equal to the number of creatures you control. |
Weight of Spires | R | Instant | Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls. |
Mount Keralia | Plane — Regatha | At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. | |
Rupture | 2R | Sorcery | Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. |
Defiant Bloodlord | 5BB | Creature — Vampire | Flying Whenever you gain life, target opponent loses that much life. 4/5 |
Angel of Destiny | 3WW | Creature — Angel Cleric | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6 |