M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Death or Glory | 4W | Sorcery | Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. |
Woodland Acolyte | 2W | Creature — Human Cleric | When Woodland Acolyte enters the battlefield, draw a card. 2/2 |
Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
Merfolk Falconer | 3UU | Creature — Merfolk Wizard | Flying Whenever you cast a kicked spell, scry 2. 4/4 |
Galvanize | 1R | Instant | Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead. |
Rogue Refiner | 1GU | Creature — Human Rogue | When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). 3/2 |
Nature's Resurgence | 2GG | Sorcery | Each player draws a card for each creature card in their graveyard. |
Pestilent Syphoner | 1B | Creature — Phyrexian Insect | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/1 |
Sail into the West | 2GU | Instant | Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. |
Teferi, Hero of Dominaria | 3WU | Legendary Planeswalker — Teferi | [+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top. [−8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." Loyalty 4 |