Card Codex

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17 May 2024: Card library updated.

Tamiyo's Journal

5 · Legendary Artifact

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Delver of Secrets UCreature — Human Wizard At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. 1/1
Thran Turbine 1Artifact At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
Hansk, Slayer Zealot 2RGLegendary Creature — Human Archer At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) {T}: Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card. 4/4
Charnel Troll 1BGCreature — Troll Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll. 4/4
Amy's Home Plane — Earth When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Deep Spawn 5UUUCreature — Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) 6/6
Sorcerer's Strongbox 4Artifact {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Serrated Arrows 4Artifact Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Wall of Tombstones 1BCreature — Wall Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) 0/1
Primeval Force 2GGGCreature — Elemental When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. 8/8
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