M:tG card similarity search
2U · Artifact
{5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
Name | Mana | Type | Text |
---|---|---|---|
Padeem, Consul of Innovation | 3U | Legendary Creature — Vedalken Artificer | Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card. 1/4 |
Order of the Mirror | 1U | Creature — Human Knight | {3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 2/1 |
Kitesail Larcenist | 2U | Creature — Human Pirate | Flying, ward {1} When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. 2/3 |
Spore Crawler | 2G | Creature — Fungus | When Spore Crawler dies, draw a card. 3/2 |
Well Rested | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." |
Steal Artifact | 2UU | Enchantment — Aura | Enchant artifact You control enchanted artifact. |
Reality Anchor | 1G | Instant | Target creature loses shadow until end of turn. Draw a card. |
Bandit's Haul | 3 | Artifact | Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card. |
Mila, Crafty Companion | 1WW | Legendary Creature — Fox | Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 2/3 |
Well of Ideas | 5U | Enchantment | When Well of Ideas enters the battlefield, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards. |