Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tandem Takedown

1GG · Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

Similar cards

Color identity:
NameManaTypeText
Rally WWInstant Blocking creatures get +1/+1 until end of turn.
Veteran Armorer 1WCreature — Human Soldier Other creatures you control get +0/+1. 2/2
Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Fight as One WInstant Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Acidic Soil 2RSorcery Acidic Soil deals damage to each player equal to the number of lands they control.
Downsize UInstant Target creature you don't control gets -4/-0 until end of turn. Overload {2}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Ornery Dilophosaur 3GCreature — Dinosaur Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn. 2/2
Pollen-Shield Hare 1WCreature — Rabbit Creature tokens you control get +1/+1. 2/2
Titanic Brawl 1GInstant This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Boreal Centaur 1GSnow Creature — Centaur Warrior {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2
Page 169