M:tG card similarity search
1GG · Instant
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Name | Mana | Type | Text |
---|---|---|---|
Naya Hushblade | R/WG | Creature — Elf Rogue | As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) 2/1 |
Storm God's Oracle | 1UR | Enchantment Creature — Human Shaman | {1}: Storm God's Oracle gets +1/-1 until end of turn. When Storm God's Oracle dies, it deals 3 damage to any target. 1/3 |
The Brothers' War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two tapped Powerstone tokens. II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control. |
Selesnya Charm | GW | Instant | Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance. |
Roiling Terrain | 2RR | Sorcery | Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. |
Thraxodemon | 1B | Creature — Demon | {3}, {T}, Sacrifice another creature or artifact: Draw a card. 2/2 |
Hungry Ridgewolf | 1R | Creature — Wolf | As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. 2/2 |
Kor Entanglers | 4W | Creature — Kor Soldier Ally | Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. 3/4 |
Rarity | 1WU | Legendary Creature — Unicorn | Rare and mythic rare spells you cast cost {1} less to cast. {1}, {T}, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit. 2/2 |
Kamahl, Heart of Krosa | 6GG | Legendary Creature — Human Druid | At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) 5/5 |