M:tG card similarity search
1G · Instant
Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
Name | Mana | Type | Text |
---|---|---|---|
Breaching Leviathan | 7UU | Creature — Leviathan | When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. 9/9 |
Mana Vapors | 1U | Sorcery | Lands target player controls don't untap during their next untap step. |
Phyrexian Vindicator | WWWW | Creature — Phyrexian Horror | Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5 |
Intruder Alarm | 2U | Enchantment | Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
Depth Charge Colossus | 9 | Artifact Creature — Dreadnought | Prototype {4}{U}{U} — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Depth Charge Colossus doesn't untap during your untap step. {3}: Untap Depth Charge Colossus. 9/9 |
Cleric of Chill Depths | 1U | Creature — Merfolk Cleric | Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. 1/3 |
Back to Basics | 2U | Enchantment | Nonbasic lands don't untap during their controllers' untap steps. |
Kry Shield | 2 | Artifact | {2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value. |
Harvestguard Alseids | 2W | Enchantment Creature — Nymph | Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. 2/3 |
Esper Battlemage | 2U | Artifact Creature — Human Wizard | {W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn. 2/2 |