M:tG card similarity search
3G · Creature — Phyrexian Horror
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {G}: Target creature blocks Tangle Angler this turn if able. 1/5
Name | Mana | Type | Text |
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Frilled Sea Serpent | 4UU | Creature — Serpent | {5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. 4/6 |
Marang River Prowler | 2U | Creature — Human Rogue | Marang River Prowler can't block and can't be blocked. You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. 2/1 |
Forgehammer Centurion | 2R | Creature — Phyrexian Warrior | Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion. Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn. 3/2 |
Martha Jones | 2U | Legendary Creature — Human Cleric | Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/2 |
Will of the All-Hunter | 1W | Instant | Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.) |
Boiling Blood | 2R | Instant | Target creature attacks this turn if able. Draw a card. |
Okk | 1R | Creature — Goblin | Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks. 4/4 |
Slashing Tiger | 2GG | Creature — Cat | Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. 3/3 |
Trained Cheetah | 2G | Creature — Cat | Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. 2/2 |
Knight of Valor | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2 |