M:tG card similarity search
1G · Creature — Snake
Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/2
Name | Mana | Type | Text |
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Cipherbound Spirit | Creature — Spirit | Flying Cipherbound Spirit can block only creatures with flying. {3}{U}: Draw two cards, then discard a card. 3/2 | |
Crossbow Infantry | 1W | Creature — Human Soldier Archer | {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1 |
D'Avenant Archer | 2W | Creature — Human Soldier Archer | {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2 |
Elite Archers | 5W | Creature — Human Soldier Archer | {T}: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3 |
Heavy Ballista | 3W | Creature — Human Soldier | {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. 2/3 |
Ambush | 3R | Instant | Blocking creatures gain first strike until end of turn. |
Woolly Razorback | 2WW | Creature — Boar Beast | Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it. 7/7 |
Falkenrath Forebear | 2B | Creature — Vampire | Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. 3/1 |
Staff of the Ages | 3 | Artifact | Creatures with landwalk abilities can be blocked as though they didn't have those abilities. |
Kragma Butcher | 2R | Creature — Minotaur Warrior | Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. 2/3 |