M:tG card similarity search
7 · Artifact Creature — Golem
Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) 5/4
Name | Mana | Type | Text |
---|---|---|---|
Bother | 4W/UW/U | Sorcery | Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. |
Steelfin Whale | 5U | Creature — Whale | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Whenever an artifact enters the battlefield under your control, untap Steelfin Whale. 3/4 |
Inventors' Fair | Legendary Land | At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts. | |
Ancient Stone Idol | 10 | Artifact Creature — Golem | Flash This spell costs {1} less to cast for each attacking creature. Trample When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample. 12/12 |
Illustrious Wanderglyph | 4W | Artifact Creature — Golem | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Other artifact creatures you control get +2/+2 as long as you have the city's blessing. At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. 2/2 |
Rust Goliath | 10 | Artifact Creature — Construct | Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample 10/10 |
Shrewd Negotiation | 4U | Sorcery | Exchange control of target artifact you control and target artifact or creature you don't control. |
Master's Call | 2W | Instant | Create two 1/1 colorless Myr artifact creature tokens. |
Servo Exhibition | 1W | Sorcery | Create two 1/1 colorless Servo artifact creature tokens. |
Throne of Geth | 2 | Artifact | {T}, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |