M:tG card similarity search
2GG · Creature — Werewolf Horror
Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Dauthi Horror | 1B | Creature — Dauthi Horror | Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. 2/1 |
Harried Spearguard | R | Creature — Human Soldier | Haste When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." 1/1 |
Demon of Loathing | 5BB | Creature — Demon | Flying, trample Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. 7/7 |
Needle Specter | 1BB | Creature — Specter | Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. 1/1 |
Graxiplon | 5U | Creature — Beast | Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type. 3/4 |
Dan Lewis | 1R | Legendary Creature — Human | Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |
High Alert | 1WU | Enchantment | Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature. |
Magus of the Vineyard | G | Creature — Human Wizard | At the beginning of each player's precombat main phase, that player adds {G}{G}. 1/1 |
Party Crasher | 4R | Creature — Goblin Berserker | Haste You can attack with Party Crasher once each combat during each opponent's turn. 3/3 |
Stronghold Rats | 2B | Creature — Rat | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. 2/1 |