Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tanglesap

1G · Instant

Prevent all combat damage that would be dealt this turn by creatures without trample.

Similar cards

Color identity:
NameManaTypeText
Inkwell Leviathan 7UUArtifact Creature — Leviathan Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.) 7/11
Sure-Footed Infiltrator 3UCreature — Merfolk Rogue Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. 2/3
Mystery Key 1UArtifact — Equipment When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Noble Elephant 3WCreature — Elephant Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
War Elephant 3WCreature — Elephant Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Banefire XRSorcery Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Brontotherium 4GGCreature — Beast Trample Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 5/3
Rampaging Hippo 4GGCreature — Hippo Trample Cycling {2} ({2}, Discard this card: Draw a card.) 5/6
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Delif's Cone 0Artifact {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
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