Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tanglewalker

2G · Creature — Dryad

Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2

Similar cards

Color identity:
NameManaTypeText
A-Gutter Skulker 2UCreature — Spirit Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3
Guardian Beast 3BCreature — Beast As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. 2/4
Raven's Run Dragoon 2G/WG/WCreature — Elf Knight Raven's Run Dragoon can't be blocked by black creatures. 3/3
Metathran Soldier 1UCreature — Metathran Soldier Metathran Soldier can't be blocked. 1/1
Tormented Soul BCreature — Spirit Tormented Soul can't block and can't be blocked. 1/1
Vedalken Infiltrator 1UCreature — Vedalken Rogue Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3
Elven Riders 3GGCreature — Elf Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3
Slippery Scoundrel 2UCreature — Human Pirate Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2
Coralhelm Guide 1UCreature — Merfolk Scout Ally {4}{U}: Target creature can't be blocked this turn. 2/1
Cephalid Pathmage 2UCreature — Cephalid Wizard Cephalid Pathmage can't be blocked. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. 1/2
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