Card Codex

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17 May 2024: Card library updated.

Taniwha

3UU · Legendary Creature — Serpent

Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) 7/7

Similar cards

Color identity:
NameManaTypeText
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River Song's Diary 3Artifact Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves. At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
Grave Betrayal 5BBEnchantment Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Bramblesnap 1GCreature — Elemental Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn. 1/1
The Balrog, Flame of Udûn 3BRLegendary Creature — Avatar Demon Trample When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library. 7/7
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Glistening Extractor 2UBArtifact Glistening Extractor enters the battlefield with four oil counters on it. At the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor.
Scurrid Colony 1GCreature — Squirrel Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2
Release 4RWSorcery Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)
Raving Dead 4BCreature — Zombie Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down. 2/6
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