Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Taoist Hermit

2G · Creature — Human Mystic

Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2

Similar cards

Color identity:
NameManaTypeText
Sauroform Hybrid 1GCreature — Human Lizard Warrior {4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) 2/2
Hamlet Vanguard 2GCreature — Human Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. 1/1
Minamo Scrollkeeper 1UCreature — Human Wizard Defender Your maximum hand size is increased by one. 2/3
Deranged Outcast 1GCreature — Human Rogue {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. 2/1
Ixalli's Diviner 1GCreature — Human Druid When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 0/3
Keen-Eared Sentry 1WCreature — Human Soldier You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1
Heron's Grace Champion 2GWCreature — Human Knight Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3
Zhang Fei, Fierce Warrior 4WWLegendary Creature — Human Soldier Warrior Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4
Rathi Trapper 1BCreature — Human Rebel Rogue {B}, {T}: Tap target creature. 1/2
Skyknight Legionnaire 1RWCreature — Human Knight Flying, haste 2/2
Page 24