M:tG card similarity search
2G · Creature — Human Mystic
Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Gatherer of Graces | 1G | Creature — Human Druid | Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. 1/2 |
Wu Scout | 1U | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1 |
Obsidian Acolyte | 1W | Creature — Human Cleric | Protection from black {W}: Target creature gains protection from black until end of turn. 1/1 |
Bastion Protector | 2W | Creature — Human Soldier | Commander creatures you control get +2/+2 and have indestructible. 3/3 |
Foriysian Brigade | 3W | Creature — Human Soldier | Foriysian Brigade can block an additional creature each combat. 2/4 |
Kongming, "Sleeping Dragon" | 2WW | Legendary Creature — Human Advisor | Other creatures you control get +1/+1. 2/2 |
Volt-Charged Berserker | Creature — Human Berserker | Volt-Charged Berserker can't block. 4/3 | |
Joven | 3RR | Legendary Creature — Human Rogue | {R}{R}{R}, {T}: Destroy target noncreature artifact. 3/3 |
Crusading Knight | 2WW | Creature — Human Knight | Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2 |
Swiftblade Vindicator | RW | Creature — Human Soldier | Double strike, vigilance, trample 1/1 |